There is another place where you can end up with a crotch rope: in the first escape sequence in the room with the shadows and the printer. Get caught and keep choosing the dialogue option of trying to escape. The rope will get removed after completing the escape sequence though.
Very impressive. Interesting story concept. Innovative gameplay, although comes a bit close to the line between challenging frustration and waste of time in a couple of places. Art are writing are solid. I look forward to the full game.
Hello, I'm currently having a bug(?) with my saves. Apperently I lost all my saves even though I completed the game(for now) and I dont know why my only first save one is kept. Did the game is bugged or something?
Also I forgot to ask this too but does the game will automatically updates? Forgive me its my first time install games like this so I dont know.(its because i play on the web itself, not download so sorry)
Edit: what I mean here is I usually play other games on websites and not download them so I have no knowledge and experience in downloading games with their bugs.
There are no plans to provide further updates for this demo. Also, you mention you're playing on the web itself, which is not an officially supported way for playing this game. That might explain why you are experiencing bugs with save files.
To properly run the game, you need to download the file on this itchio page, unzip it (right-click on the file and choose "Extract all..."), and then in the extracted folder you can open "Game.exe".
Oh sorry, what I mean here is I dont have any knowledge and experiences on downloading games. (i usually play other games on websites i mean). Sorry for mistaking. Also yeah I did extract the folder but for some reasons it just dont save for me. Maybe a bug, I guess.
I wonder if this is a bug: If Lily is eye-masked, she will not be able to read the notice in the self-bondage room and therefore trapped inside the room.
Btw I love the English version of the dialogues! Especially Lily's conversation with the dungeon master, "befitting of a demon lord" LOL.
RPG Maker MZ does have an option to export to mobile. However, most games for RPG Maker MV or MZ aren't optimized for the small mobile screens as most are designed for Windows rather than Android and I don't know if some things will work with the touch screen.
This game will definitely not work with touch screen since I have overwritten all logic related to controls and menus. Currently a proper Android version is not planned since it would probably greatly increase design and implementation work, but I do note there is a lot of interest. If I have time I might at least try to estimate in more detail how much extra work it will require. 🤔
Question: What happens when you beat elite shadow, and is there an easier way to beat it? I know you don't need to beat it to progress, but I would like to know what happens if you beat i
You're not really meant to beat it. However, it can technically still be beaten (although it's extremely hard). There is a short scene where the difficulty increases even further and enemies will keep spawning endlessly until you're captured.
In the future, unlocking the hearts will unlock events and more escape scenarios. Also, the events that require more hearts are more lewd.
In the pre-alpha demo such events are not yet implemented. It is possible to slightly raise the value, but not enough to fill even the first heart. Events that will raise the value faster are planned for future parts of the game.
this is really, really good! i love the art and the gameplay mechanics are fun and challenging in a way that doesn't frustrate me. keep up the great work!
Pressing CTRL opens the menu, which contains the functions of the Ego Terminal.
After acquiring the Ego Terminal (and when you are not in an area with purple gas), you’ll notice that the ‘equip’ and ‘ego’ menus are now selectable. In areas with a save point you will now also be able to adjust the difficulty in the ‘settings’ menu.
(In a later version of the game the menus will look different after acquiring the Ego Terminal to make this clearer.)
For Patreon backers of the Crimson Moon tier, there are indeed plans to release a special demo early December. As mentioned in the Patreon post, this demo will show the escape sequence "XI: Justice".
We indeed hope to include the other languages besides English as well when we release this escape sequence.
There will indeed be other ways to get tied up in the future (the final game will have much more events, restraints, enemies and traps than seen in this pre-alpha demo).
I noticed in the demo that there were still some locked paths after clearing the demo, like the left path after the first save room and the left path of the very entrance of the prison. Is there any way to bring those gates down or are they inaccessible for the demo?
These paths are indeed inaccessible. In the full game they will be accessible by using certain abilities acquired later in the game (basically like the games in the Metroid and Zelda series).
Since the game is still heavily under development, we have not determined the exact stores yet where we will release the game. However, Steam is one of the stores that will be considered.
That's great. I'm really looking forward to the day when this game is officially released, and I hope to support your creation through some channel before that.
Hello. After obtaining 'Ego Terminal', the yellow button in the room above the archive point cannot be triggered and the iron fence cannot be opened. Is this normal or a bug?
That store is indeed being considered. When development has progressed far enough, we will gradually announce the stores where we plan to offer the game.
That's unfortunate. My recommendation would be to lower the difficulty to easy.
This is possible in rooms with save points, after acquiring the 'Ego Terminal'. In easy mode, enemies can be defeated with 2 punches or 1 kick (and other subtle adjustments have been made to make the game easier, including changes in enemy placement and less hazards).
(Also note that in the part before the first escape scenario, you are expected to lose.)
Correct. The Elite Shadow is extremely hard because you're not supposed to defeat it in the beginning of the demo. Actually, just reaching the Elite Shadow is quite difficult on purpose (and if you managed to reach it, a scene later in the demo will be very slightly different).
How many cards are there in the demo at the moment? I love the concept of them as 'real scene collections' and I'm wondering if I might have missed any
Hello! I just finished playing the demo version and I had fun playing it! I'm looking forward to it. I'm curious about the official version release date. And I hope the Korean version will be released!
A release date of the full version has not been decided yet since there is still a very large amount of work to be done.
Currently, no Korean version is planned, but the game is easily extendible with fan translations. Also, if there is a high demand and sufficient budget for a Korean translation, an official translation might be considered. in the future
I played through this earlier tonight, and had a great time with it. On my second playthrough, though, I was at the second shade, when I got "TypeError" "Cannot read property 'endBinding' of undefined". Not sure what caused this to happen now when it didn't happen the first time. I'm using Windows 10, and I'm playing in English.
This seems to be some issue that occurs very rarely (the exact trigger of the issue is still unknown). I will try to fix it together with some other bugs and release a patch later today.
I can't play this game. When the game started, it only shows "GENERAL" and "VOLUME". I pressed ESC key, and then it shows "Type Error Cannot read property 'split' of undefined".
My OS is Windows 10, Chinese. I guess this happened because the .zip encoding changed file names in Chinese environment.
Currently investigating this issue, and it seems to be related PCs running a language that is not supported by the game. (So English is definitely fine. Japanese is probably okay as well, but I still need to receive confirmation.)
I will provide a fix as soon as possible.
It should hopefully be fixed now in v0.1.1. By default if language files cannot be found for the language of your PC, English will be displayed.
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When will the next version be released?
We hope to release another public demo by the end of summer 2024.
Is this new demo will be seperated or be added to this current one?
It will be a separate demo. The differences in the underlying code would be too large to simply update this demo.
我很期待你们的游戏,希望能够快些发售
so uh sorry to disappoint you and all, but it is autumn 2024, and yet no demo
Is the self-bondage trap room the only way to get a crotch rope equipped?
There is another place where you can end up with a crotch rope: in the first escape sequence in the room with the shadows and the printer. Get caught and keep choosing the dialogue option of trying to escape. The rope will get removed after completing the escape sequence though.
一個友好的建議:可以考慮一下在Epic Games上架這款遊戲嗎?(我並不是遊戲開發者不太清楚這個平台的政策,如果因為政策原因導致無法上架這個平台就當我沒說🥹)
此外,我看到你在回覆其他玩家的問題時說到自縛室在第一個存檔點的左邊,然而我進入那條路後發現這條路有非常大的間隔,根本沒有辦法跳過去啊🤔
Very great game Hope to see it on Steam Like
Very impressive. Interesting story concept. Innovative gameplay, although comes a bit close to the line between challenging frustration and waste of time in a couple of places. Art are writing are solid. I look forward to the full game.
Hello, I'm currently having a bug(?) with my saves. Apperently I lost all my saves even though I completed the game(for now) and I dont know why my only first save one is kept. Did the game is bugged or something?
Also I forgot to ask this too but does the game will automatically updates?
Forgive me its my first time install games like this so I dont know.(its because i play on the web itself, not download so sorry)
Edit: what I mean here is I usually play other games on websites and not download them so I have no knowledge and experience in downloading games with their bugs.
There are no plans to provide further updates for this demo.
Also, you mention you're playing on the web itself, which is not an officially supported way for playing this game. That might explain why you are experiencing bugs with save files.
To properly run the game, you need to download the file on this itchio page, unzip it (right-click on the file and choose "Extract all..."), and then in the extracted folder you can open "Game.exe".
Oh sorry, what I mean here is I dont have any knowledge and experiences on downloading games.
(i usually play other games on websites i mean). Sorry for mistaking.
Also yeah I did extract the folder but for some reasons it just dont save for me. Maybe a bug, I guess.
I wonder if this is a bug: If Lily is eye-masked, she will not be able to read the notice in the self-bondage room and therefore trapped inside the room.
Btw I love the English version of the dialogues! Especially Lily's conversation with the dungeon master, "befitting of a demon lord" LOL.
This is indeed a bug. I will write it down in my list of bugs to fix for future demos. Thanks for reporting! :D
I tried to launch the game via joiplay. I take it she's not friends with him?(Sorry, I'm using a translator(•_•))
Some people have succeeded in running the game on Android phones by using joiplay. However, this is not officially supported.
RPG Maker MZ does have an option to export to mobile. However, most games for RPG Maker MV or MZ aren't optimized for the small mobile screens as most are designed for Windows rather than Android and I don't know if some things will work with the touch screen.
This game will definitely not work with touch screen since I have overwritten all logic related to controls and menus. Currently a proper Android version is not planned since it would probably greatly increase design and implementation work, but I do note there is a lot of interest. If I have time I might at least try to estimate in more detail how much extra work it will require. 🤔
Question: What happens when you beat elite shadow, and is there an easier way to beat it? I know you don't need to beat it to progress, but I would like to know what happens if you beat i
You're not really meant to beat it.
However, it can technically still be beaten (although it's extremely hard). There is a short scene where the difficulty increases even further and enemies will keep spawning endlessly until you're captured.
can you add a self bondage game mode?
I cannot make any promises right now since plans may always change, but in the future there might be a replayable event that you might like. ;)
Is there any way to use every item in self-bondage room?
I can only choose one item on the right table.
Since both items on the right table are gags, it's not possible to use both at the same time.
Have you extracted the zip file? In Windows you can just right-click the zip-file and then choose "Extract All..." to extract the game to a folder.
Question: What music did you use for this game? Which website did you pull it from?
The music was composed specifically for this game by Arvin. (Twitter: https://twitter.com/yourvinished , Youtube: https://www.youtube.com/@YourVinished).
What does the Hearts do in the Ego Terminal? And is it Possible too Fill them up?
In the future, unlocking the hearts will unlock events and more escape scenarios. Also, the events that require more hearts are more lewd.
In the pre-alpha demo such events are not yet implemented. It is possible to slightly raise the value, but not enough to fill even the first heart. Events that will raise the value faster are planned for future parts of the game.
this is really, really good! i love the art and the gameplay mechanics are fun and challenging in a way that doesn't frustrate me. keep up the great work!
How to use 'Ego Terminal'?
Pressing CTRL opens the menu, which contains the functions of the Ego Terminal.
After acquiring the Ego Terminal (and when you are not in an area with purple gas), you’ll notice that the ‘equip’ and ‘ego’ menus are now selectable. In areas with a save point you will now also be able to adjust the difficulty in the ‘settings’ menu.
(In a later version of the game the menus will look different after acquiring the Ego Terminal to make this clearer.)
我已经通关了这个demo,这是我这几年玩过的最好的DID游戏,我已经在Patreon上支持过你了,12月可以玩新版本吗?
Thank you for your support! ^_^
For Patreon backers of the Crimson Moon tier, there are indeed plans to release a special demo early December. As mentioned in the Patreon post, this demo will show the escape sequence "XI: Justice".
We indeed hope to include the other languages besides English as well when we release this escape sequence.
By the way,will chinese translation be updated synchronously?
i need to ask will there be ether ways you can get tied up
There will indeed be other ways to get tied up in the future (the final game will have much more events, restraints, enemies and traps than seen in this pre-alpha demo).
well i hope i get to see a stratjacket
I noticed in the demo that there were still some locked paths after clearing the demo, like the left path after the first save room and the left path of the very entrance of the prison. Is there any way to bring those gates down or are they inaccessible for the demo?
These paths are indeed inaccessible. In the full game they will be accessible by using certain abilities acquired later in the game (basically like the games in the Metroid and Zelda series).
Does the game developer have any plans to release this game on Steam?
Since the game is still heavily under development, we have not determined the exact stores yet where we will release the game. However, Steam is one of the stores that will be considered.
Come on, I am looking forward to the completion version of this game!
That's great. I'm really looking forward to the day when this game is officially released, and I hope to support your creation through some channel before that.
Hello. After obtaining 'Ego Terminal', the yellow button in the room above the archive point cannot be triggered and the iron fence cannot be opened. Is this normal or a bug?
This is intended. That path has been locked after you escape from the cell. But there’s another path that is now open. ;)
(In the save room there is a hint: an arrow on the floor points to the right)
by the way, where is the self bondage room?
This room is found by going left before you reach the first purple button.
Very enjoyable demo! I'm looking forward to seeing how this game develops.
게임 완전 재밌으니까 빨리 만들어 주세요 사랑합니다!
That store is indeed being considered. When development has progressed far enough, we will gradually announce the stores where we plan to offer the game.
Unfortunately, the difficulty curve is way too high for me.
I need something that'll be not as destructive to my hands.
That's unfortunate. My recommendation would be to lower the difficulty to easy.
This is possible in rooms with save points, after acquiring the 'Ego Terminal'. In easy mode, enemies can be defeated with 2 punches or 1 kick (and other subtle adjustments have been made to make the game easier, including changes in enemy placement and less hazards).
(Also note that in the part before the first escape scenario, you are expected to lose.)
Wait, really? You’re supposed to lose to Elite Shadow?
Correct. The Elite Shadow is extremely hard because you're not supposed to defeat it in the beginning of the demo. Actually, just reaching the Elite Shadow is quite difficult on purpose (and if you managed to reach it, a scene later in the demo will be very slightly different).
How many cards are there in the demo at the moment? I love the concept of them as 'real scene collections' and I'm wondering if I might have missed any
Only two cards are available in this demo. (More cards will be available in the full game and possible future demos.)
we may need a small map to get out of such a labyrinth. Still, this function can be banned on a hard level
Since the demo was relatively short, I did not include the map menu yet. But don't worry, this is indeed planned. ^_^
This game is very interesting and almost perfect, thank you very much for making this game
Hello! I just finished playing the demo version and I had fun playing it! I'm looking forward to it. I'm curious about the official version release date. And I hope the Korean version will be released!
A release date of the full version has not been decided yet since there is still a very large amount of work to be done.
Currently, no Korean version is planned, but the game is easily extendible with fan translations. Also, if there is a high demand and sufficient budget for a Korean translation, an official translation might be considered. in the future
Woah, this is awesome!
How do I throw money at you? Do you have a Patreon or something of that sort?
Not yet, but seeing these comments I will look into it! Thank you for your interest. ^_^
Excellent game. Definitely set up some monetization so I can throw money at this project, please!
Very good game, looking forward to future updates,
i have not passed the first boss and i already love the game
i like this, very promising
How to trigger crotch rope?
You can trigger this in two different places:
- during the first escape sequence, get caught by the shadows in the office room. Keep choosing the option of trying to escape.
- get yourself completely bound in the self-bondage room (except hands) with one rope left over, then try to use the last rope on the table.
I played through this earlier tonight, and had a great time with it. On my second playthrough, though, I was at the second shade, when I got "TypeError" "Cannot read property 'endBinding' of undefined". Not sure what caused this to happen now when it didn't happen the first time. I'm using Windows 10, and I'm playing in English.
Thanks for reporting this!
This seems to be some issue that occurs very rarely (the exact trigger of the issue is still unknown). I will try to fix it together with some other bugs and release a patch later today.
This should now be fixed as of version 0.1.2.
Just got 2 cards.
Is this all of the demo?
Edited : nvm I haven't press all the yellow buttons unlocking another area.
I can't play this game. When the game started, it only shows "GENERAL" and "VOLUME". I pressed ESC key, and then it shows "Type Error Cannot read property 'split' of undefined".
My OS is Windows 10, Chinese. I guess this happened because the .zip encoding changed file names in Chinese environment.
I have the same issue, but I'm not running in a Chinese environment.
Select the second "blank option" and press Left or Right to change the Language and you should be good.
Currently investigating this issue, and it seems to be related PCs running a language that is not supported by the game. (So English is definitely fine. Japanese is probably okay as well, but I still need to receive confirmation.)
I will provide a fix as soon as possible.
It should hopefully be fixed now in v0.1.1. By default if language files cannot be found for the language of your PC, English will be displayed.